Copyright © Philip M. Parker, INSEAD. Terms of Use.

| Domain | Definition |
Computing | A texture mapping option for Phong and ray traced rendering that provides less noisy images and smoother animations by pre-filtering the texture into a series of progressive lower resolution images, and then smoothly interpolating between them. Source: European Union. (references) |
Source: compiled by the editor from various references; see credits. | |
| Language | Translations for "MULTI-LEVEL TEXTURE INTERPOLATION"; alternative meanings/domain in parentheses. | |
French | interpolation de texture multi-niveaux. (various references) | |
Pig Latin | ulti-levelmay exturetay interpolationay.(various references) | |
| Source: compiled by the editor from various translation references. | ||
Copyright © Philip M. Parker, INSEAD. Terms of Use.