Copyright © Philip M. Parker, INSEAD. Terms of Use.

| Domain | Definition |
Computing | Knapsack problem Given a set of items, each with a cost and a value, determine the number of each item to include in a collection so that the total cost is less than some given cost and the total value is as large as possible. The 0/1 knapsack problem restricts the number of each items to zero or one. Such constraint satisfaction problems are often solved using dynamic programming. The general knapsack problem is NP-hard, and this has led to attempts to use it as the basis for public-key encryption systems. Several such attempts failed because the knapsack problems they produced were in fact solvable by polynomial-time algorithms. [Are there any trusted knapsack-based public-key cryptosystems?]. (1995-04-10). Source: The Free On-line Dictionary of Computing. |
Math | Given items of different values and volumes, find the most valuable set of items that fit in a knapsack of fixed volume. (references) |
Source: compiled by the editor from various references; see credits. | |
(From Wikipedia, the free Encyclopedia)
The decision problem form of the knapsack problem is the question "can a value of at least V be achieved without exceeding the cost C?"
The 0/1 knapsack problem restricts the number of each items to zero or one.
Of particular interest is the special case of the problem with these properties:
The knapsack problem is often solved using dynamic programming, though no polynomial-time algorithm is known for the general problem. Both the general knapsack problem and the subset sum problem are NP-hard, and this has led to attempts to use subset sum as the basis for public key cryptography systems, such as Merkle-Hellman. These attempts typically used some group other than the integers. Merkle-Hellman and several similar algorithms were later broken, because the subset sum problems they produced were in fact solvable by polynomial-time algorithms.
Source: adapted by the editor from Wikipedia, the free encyclopedia under a copyleft GNU Free Documentation License (GFDL) from the article "Knapsack problem."
Crosswords: KNAPSACK PROBLEM |
| Specialty definitions using "KNAPSACK PROBLEM": 0/1 knapsack problem ♦ public-key encryption. (references) |
| Domain | Title |
Books | |
Source: compiled by the editor from various references; see credits. | |
Expression using "KNAPSACK PROBLEM": 0/1 knapsack problem. Additional references. | |
| Source: compiled by the editor from various references; see credits. |
| The following statistics estimate the number of searches per day across the major English-language search engines as identified by various trade publications. Hyperlinks lead to commercial use of the expression at Amazon.com. |
| Expression | Frequency per Day |
knapsack problem | 8 |
| Source: compiled by the editor from various references; see credits. | |
Scrabble® Enable2K-Verified Anagrams | |
| Words within the letters "a-a-b-c-e-k-k-l-m-n-o-p-p-r-s" | |
-4 letters: backslapper. | |
-5 letters: blacksnake, comparable, mascarpone, paperbacks. | |
| Source: compiled by the editor from various references; see credits. SCRABBLE® is a registered trademark. All intellectual property rights in and to the game are owned in the U.S.A and Canada by Hasbro Inc., and throughout the rest of the world by J.W. Spear & Sons Limited of Maidenhead, Berkshire, England, a subsidiary of Mattel Inc. Mattel and Spear are not affiliated with Hasbro. | |
Hexadecimal (or equivalents, 770AD-1900s) (references)4B 4E 41 50 53 41 43 4B      50 52 4F 42 4C 45 4D |
| Leonardo da Vinci (1452-1519; backwards) (references)
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Binary Code (1918-1938, probably earlier) (references)01001011 01001110 01000001 01010000 01010011 01000001 01000011 01001011 00100000 01010000 01010010 01001111 01000010 01001100 01000101 01001101 |
HTML Code (1990) (references)K N A P S A C K   P R O B L E M |
ISO 10646 (1991-1993) (references)004B 004E 0041 0050 0053 0041 0043 004B      0050 0052 004F 0042 004C 0045 004D |
Encryption (beginner's substitution cypher): (references)4548355053353745250524936463947 |
| 1. Crosswords 2. Usage: Commercial 3. Expressions 4. Expressions: Internet | 5. Anagrams 6. Orthography 7. Bibliography |
Copyright © Philip M. Parker, INSEAD. Terms of Use.