Copyright © Philip M. Parker, INSEAD. Terms of Use.

BLOW AN EPROM

Specialty Definition: BLOW AN EPROM

DomainDefinition

Computing

Blow an EPROM /bloh *n ee'prom/ v. (alt. `blast an EPROM', `burn an EPROM') To program a read-only memory, e.g. for use with an embedded system. This term arose because the programming process for the Programmable Read-Only Memories (PROMs) that preceded present-day Erasable Programmable Read-Only Memories (EPROMs) involved intentionally blowing tiny electrical fuses on the chip. The usage lives on (it's too vivid and expressive to discard) even though the write process on EPROMs is nondestructive. Source: Jargon File.

Source: compiled by the editor from various references; see credits.

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Anagrams: BLOW AN EPROM

Scrabble® Enable2K-Verified Anagrams

Words within the letters "a-b-e-l-m-n-o-o-p-r-w"

-2 letters: lampooner.

-3 letters: manpower.

-4 letters: almoner, bloomer, blooper, borneol, embrown, lampoon, lobworm, lowborn, manrope, ownable, plowman, plowmen, polaron, preboom, problem, rampole, rebloom, ropable, rowable, woolman, woolmen, woomera.

-5 letters: abloom, almner, ambler, ampler, aplomb, barlow, barmen, bawler, bemoan, beworm, bewrap, blamer, blower, bolero, boomer, borane, boreal, bowler, bowman, bowmen, bromal, enamor, enwomb, enwrap, lamber, lawmen, loaner.

Source: compiled by the editor from various references; see credits.

SCRABBLE® is a registered trademark. All intellectual property rights in and to the game are owned in the U.S.A and Canada by Hasbro Inc., and throughout the rest of the world by J.W. Spear & Sons Limited of Maidenhead, Berkshire, England, a subsidiary of Mattel Inc. Mattel and Spear are not affiliated with Hasbro.

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Alternative Orthography: BLOW AN EPROM


Hexadecimal (or equivalents, 770AD-1900s) (references)

42 4C 4F 57      41 4E      45 50 52 4F 4D

Leonardo da Vinci (1452-1519; backwards) (references)

        

Binary Code (1918-1938, probably earlier) (references)

01000010 01001100 01001111 01010111 00100000 01000001 01001110 00100000 01000101 01010000 01010010 01001111 01001101

HTML Code (1990) (references)

&#66 &#76 &#79 &#87 &#32 &#65 &#78 &#32 &#69 &#80 &#82 &#79 &#77

ISO 10646 (1991-1993) (references)

0042 004C 004F 0057      0041 004E      0045 0050 0052 004F 004D

Encryption (beginner's substitution cypher): (references)

364649572354823950524947

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INDEX

1. Anagrams
2. Orthography
3. Bibliography


  

Copyright © Philip M. Parker, INSEAD. Terms of Use.